247 Backgammon Com

More Backgammon Rules

Hitting and Entering

A blot refers to a location occupied by one checker of either color. The blot is considered a hit and placed on the bar when it is occupied by an opposing checker.

When a player has more than one checker on the bar, his initial task is to put those checkers into the home board of the opponent. A checker is entered by placing it in the open area matching one of the numbers on the spun dice.

If neither of the points is available, the player is not allowed to make a turn. If some but not all of the checkers was entered, then he must place as many checkers as he can and lose his remaining turns.

When the remaining checkers has been entered, any remaining numbers on the dice must be used, by manipulating the entered checker or another one.

The game is played for an approved bet each point. A game begins at 1 point. Throughout the game, a player who thinks he has a distinct edge may offer to double the bet. This may be done before he makes his turn and prior to rolling the dice.

The player who receives the offer may reject the offer, in which case he forfeits the game and pays a point. Otherwise, the offer to double must be accepted and play continues for the new increased bet. The player accepting the double now owns the cube and may offer the next double.

Succeeding doubles in a similar game is referred to as redouble. A player who rejects the offer to redouble pays off the amount of points that were being contested before the redouble. Otherwise, he claims ownership to the cube and the game progresses at double the amount of the previous bets. There is no boundary to the amount it is offered in one game.

At the conclusion of the match, if the player who lose has borne off one checker at the minimum, he loses the amount displayed on the doubling cube (one point, if there were no offers for doubles). But, if there are no checkers borne off, he is gammoned and forfeits twice the amount shown on the cube. A worst thing that could happen is the checkers of the losing player has not yet been removed and one of his checkers is in the bar or in the home board of the winner. He has been backgammoned and loses thrice the amount of the doubling cube.